 
 
 
 
 
 
   
 
 
  
 
 
 
 
  
 
 
   
 
 
  Skirmish Wargaming in a Science Fiction Underworld
 
 
  What is Rogue Stars?
  Rogue Stars is a character-based science fiction skirmish 
  wargame, where players command crews of bounty hunters, 
  space pirates, merchants, prospectors, smugglers, mercenary 
  outfits, planetary police and other such shady factions from the 
  fringes of galactic civilisation. 
  Crews can vary in size, typically from four to six, and the 
  character and crew creation systems allow for practically any 
  concept to be built. Detailed environmental rules that include 
  options for flora, fauna, gravity, dangerous terrain and 
  atmosphere, and scenario design rules that ensure that missions 
  are varied and demand adaptation and cunning.
 
 
 
   
 
 
 
  Skirmish Wargaming in a Science Fiction Underworld 
 
 
 
 
 
 
  Released 
  December 
  2016
 
 
  Rogue Stars Releases:
 
 
  ENDED 
  DECEMBER 4th
 
 
   
 
 
  Rogue Stars are copyright Osprey Games 2016. Miniatures are all copyright North Star Military Figures Limited 
  & Osprey Games 2016. 
 
 
  Nickstarter Rogue Stars free items may go on sale at some point in the future.
 
 
 
 
   
 
 
 
 
 
   
 
 
 
 
 
   
 
 
 
 
 
   
 
 
 
  Big Bot
 
 
  Psyker
 
 
  Smuggler
 
 
  Explorer
 
 
 
 
   
 
 
 
 
 
   
 
 
 
 
 
   
 
 
 
 
 
   
 
 
 
  Trooper
 
 
  Pirate
 
 
  Operative
 
 
  Crime Boss
 
 
   .
 
 
 
 
   
 
 
 
  Assassin
 
 
  Enforcer
 
 
  Mercenary
 
 
  Muscles
 
 
   .
 
 
 
 
   
 
 
 
 
 
   
 
 
 
  Ranger
 
 
  Gunner
 
 
  Gunslinger Bot
 
 
  Sniper Bot
 
  
  
 
 
   
 
 
 
 
   
 
 
 
  The authors' notes on his 
  Rogue Stars game:
  Character-driven fire-fights in 
  a far future setting. 
  Characters combine huge 
  fire-power with the mobility of 
  futuristic ninja. 
  The protagonists are Pirates, 
  Cyborgs, Star Cops, Bounty 
  Hunters, Merchants, 
  Mercenaries, Miners, Militias, 
  Dark Cultists, Psionic 
  Knights. A point system lets 
  you stat up any human, 
  alien, or robot.
  Small table (3x3’) 4-6 figures 
  per player. Minimal book-
  keeping is conducted by 
  placing tokens on the 
  characters’ profiles.
  The game uses an unusual 
  activation system to 
  represent the chaos of 
  combat. 
  In addition to the characters’ 
  distinctive Traits and 
  equipment, squads have 
  unique Themes (what they 
  are and what motivates 
  them) and Tactical 
  Disciplines (how they fight). 
  Figures are highly mobile: 
  jump-packs, flight packs, 
  personal teleportation 
  devices and even psionic 
  jumps all play a role. No 
  coherence distance between 
  figures is enforced. There is 
  no facing: figures can move, 
  spot targets and fire in a 
  360° radius.
 
 
 
 
   
 
 
 
 
 
   
 
 
 
  Assassin
 
 
 
 
   
 
 
 
 
 
   
 
 
 
 
 
   
 
 
 
 
 
   
 
 
 
  Mercenary
 
 
  Captain
 
 
   Combat Specialist
 
 
  Trooper
 
 
 
 
   
 
 
 
 
 
   
 
 
 
 
 
   
 
 
 
 
 
   
 
 
 
 
 
  