Right. A Shoei Monk with naginata fights a yari armed Bandit. Below. A Bandit Butai and Shoei Monk Buntai engage in deadly combat to try to seize the shrine.
VICTORY CONDITIONS & GAME LENGTHIn the End Phase of the 4th turn, roll a d6. If the result is a 6, the next turn will be the final turn of the game. If not, roll a d6 in the End Phase of the 5th turn. If the result is 5 or 6, then the next turn is the final one, and so on. If not, roll a d6 in the End Phase of the 6th turn, and this time a 4,5 or 6 means the next turn is the final one – and so on.When the game ends, each side gets Victory Points equal to the Rank of all of its models that have their bases touching the shrine. The winner is the side with the highest number of Victory points. If there is a draw, then use the number of wounds on still living models in the drawn sides as a tie- breaker.