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Painting Elf Cavalry
Above. The painted Elves.

THE WHITE HORSE

As the horse was already primed I didn’t bother to undercoat his body black, just the horse furniture got a black undercoat. You can still see some of the grey primer in the horse’s tail under the first grey layer. A horse is quite a different proposition, lots of big flat areas which can be quite daunting. Just approach like normal, but don’t try to get too much shading, on a horse less is best, otherwise it can end up a bit like a prancer on a merry-go-round. I do utilise more layers (what! more than five for goodness sake? I here you cry!), to try to achieve a subtle effect. 1. Ash grey plus Matt White. 2. plus Matt White. 3. plus more Matt White. 4. and still more Matt White. 5. and still yet more Matt White. 6. pure Matt White. 7. and then I added some dapples! In Matt White and dark ones in the same mix as stage 3, not many. The dapples were an afterthought really. Make them irregular circular shapes smaller towards the edge of the patch of spots..   
Painting Elf Cavalry. A horse is quite a different proposition, lots of big flat areas which can be quite daunting. Just approach like normal, but don’t try to get too much shading, on a horse less is best, otherwise it can end up a bit like a prancer on a merry-go-round.

THE BLACK HORSE

Same principle really but this time I black undercoated the lot. Colours as follows. 1. Matt Black plus Electric Blue. 2. plus Electric Blue. 3. plus more Electric Blue. 4. plus more Electric Blue. 5. plus Matt White.
1. Ash grey plus Matt White
A horse is quite a different proposition, lots of big flat areas which can be quite daunting. Just approach like normal, but don’t try to get too much shading, on a horse less is best, otherwise it can end up a bit like a prancer on a merry-go-round.
2. plus Matt White.
A horse is quite a different proposition, lots of big flat areas which can be quite daunting. Just approach like normal, but don’t try to get too much shading, on a horse less is best, otherwise it can end up a bit like a prancer on a merry-go-round. A horse is quite a different proposition, lots of big flat areas which can be quite daunting. Just approach like normal, but don’t try to get too much shading, on a horse less is best, otherwise it can end up a bit like a prancer on a merry-go-round.
3. plus more Matt White.
A horse is quite a different proposition, lots of big flat areas which can be quite daunting. Just approach like normal, but don’t try to get too much shading, on a horse less is best, otherwise it can end up a bit like a prancer on a merry-go-round. A horse is quite a different proposition, lots of big flat areas which can be quite daunting. Just approach like normal, but don’t try to get too much shading, on a horse less is best, otherwise it can end up a bit like a prancer on a merry-go-round.
4. and still more Matt White.
A horse is quite a different proposition, lots of big flat areas which can be quite daunting. Just approach like normal, but don’t try to get too much shading, on a horse less is best, otherwise it can end up a bit like a prancer on a merry-go-round. A horse is quite a different proposition, lots of big flat areas which can be quite daunting. Just approach like normal, but don’t try to get too much shading, on a horse less is best, otherwise it can end up a bit like a prancer on a merry-go-round.
5. and still yet more Matt White.
A horse is quite a different proposition, lots of big flat areas which can be quite daunting. Just approach like normal, but don’t try to get too much shading, on a horse less is best, otherwise it can end up a bit like a prancer on a merry-go-round. A horse is quite a different proposition, lots of big flat areas which can be quite daunting. Just approach like normal, but don’t try to get too much shading, on a horse less is best, otherwise it can end up a bit like a prancer on a merry-go-round.
6. pure Matt White.
A horse is quite a different proposition, lots of big flat areas which can be quite daunting. Just approach like normal, but don’t try to get too much shading, on a horse less is best, otherwise it can end up a bit like a prancer on a merry-go-round. A horse is quite a different proposition, lots of big flat areas which can be quite daunting. Just approach like normal, but don’t try to get too much shading, on a horse less is best, otherwise it can end up a bit like a prancer on a merry-go-round.
7. and then I added some dapples! In Matt White and dark ones in the same mix as stage 3, not many.
The dapples were an afterthought really, as they are added in pure white it only works if you haven’t done too much highlighting. The odd darker ones add verisimilitude. Make them irregular circular shapes smaller towards the edge of the patch of spots. The dapples were an afterthought really, as they are added in pure white it only works if you haven’t done too much highlighting. The odd darker ones add verisimilitude. Make them irregular circular shapes smaller towards the edge of the patch of spots. The dapples were an afterthought really, as they are added in pure white it only works if you haven’t done too much highlighting. The odd darker ones add verisimilitude. Make them irregular circular shapes smaller towards the edge of the patch of spots. The dapples were an afterthought really, as they are added in pure white it only works if you haven’t done too much highlighting. The odd darker ones add verisimilitude. Make them irregular circular shapes smaller towards the edge of the patch of spots. Same principle really but this time I black undercoated the lot. Colours as follows.
1. Matt Black plus Electric Blue.
2. plus Electric Blue.
A horse is quite a different proposition, lots of big flat areas which can be quite daunting. Just approach like normal, but don’t try to get too much shading, on a horse less is best, otherwise it can end up a bit like a prancer on a merry-go-round. A horse is quite a different proposition, lots of big flat areas which can be quite daunting. Just approach like normal, but don’t try to get too much shading, on a horse less is best, otherwise it can end up a bit like a prancer on a merry-go-round.
3. plus more Electric Blue.
A horse is quite a different proposition, lots of big flat areas which can be quite daunting. Just approach like normal, but don’t try to get too much shading, on a horse less is best, otherwise it can end up a bit like a prancer on a merry-go-round. A horse is quite a different proposition, lots of big flat areas which can be quite daunting. Just approach like normal, but don’t try to get too much shading, on a horse less is best, otherwise it can end up a bit like a prancer on a merry-go-round.
4. plus more Electric Blue.
A horse is quite a different proposition, lots of big flat areas which can be quite daunting. Just approach like normal, but don’t try to get too much shading, on a horse less is best, otherwise it can end up a bit like a prancer on a merry-go-round. A horse is quite a different proposition, lots of big flat areas which can be quite daunting. Just approach like normal, but don’t try to get too much shading, on a horse less is best, otherwise it can end up a bit like a prancer on a merry-go-round.
5. plus Matt White.
A horse is quite a different proposition, lots of big flat areas which can be quite daunting. Just approach like normal, but don’t try to get too much shading, on a horse less is best, otherwise it can end up a bit like a prancer on a merry-go-round. A horse is quite a different proposition, lots of big flat areas which can be quite daunting. Just approach like normal, but don’t try to get too much shading, on a horse less is best, otherwise it can end up a bit like a prancer on a merry-go-round.
THE REST OF THE HORSE

GREY PLUME

1. Dungeon Grey. 2. plus Matt White. 3. plus more Matt White. 4. plus more Matt White.

SADDLE CLOTH

BLUE GREY

1. Wolf Grey and Matt Black. 2. plus Wolf Grey and Matt White. 3. plus Matt White. 4. plus Matt White.

BLUE TRIM

1. Ultramarine Blue plus Deep Blue. 2. plus Matt White. 3. plus more Matt White. 4. plus more Matt White.

TEETH

1. Leather Brown. 2. plus Desert Yellow. 3. plus Skeleton Bone. 4. pure Skeleton Bone.

THE HOOVES

1. Monster Brown. 2. plus Matt White. 3. plus more Matt White. 4. plus more Matt White.
The Rest Of The Horse.
1.Dungeon Grey. 2.plus Matt White.  3.plus more Matt White. 4.plus more Matt White.  Saddle Cloth Blue Grey. 1.Wolf Grey and Matt Black.  2.plus Wolf Grey and Matt White.  3.plus Matt White.  4.plus Matt White.  1.Dungeon Grey. 2.plus Matt White.  3.plus more Matt White. 4.plus more Matt White.  Saddle Cloth Blue Grey. 1.Wolf Grey and Matt Black.  2.plus Wolf Grey and Matt White.  3.plus Matt White.  4.plus Matt White.  Teeth. 1.Leather Brown. 2.plus Desert Yellow.  3.plus Skeleton Bone. 4.pure Skeleton Bone. The Hooves. 1.Monster Brown. 2.plus Matt White.  3.plus more Matt White. 4.plus more Matt White. Teeth. 1.Leather Brown. 2.plus Desert Yellow.  3.plus Skeleton Bone. 4.pure Skeleton Bone. The Hooves. 1.Monster Brown. 2.plus Matt White.  3.plus more Matt White. 4.plus more Matt White.
METALWORK 1. Gun Metal. 2. Dark Tone Ink. 3. Gun Metal. 4. Plate Mail Metal. 5. Shining Silver.
.

THE BLACK BITS

Reins and saddles and all the leather tack, colours as follows: 1. Matt Black plus Skeleton Bone 2. plus Skeleton Bone 3. plus more Skeleton Bone 4. plus more Skeleton Bone 5. plus Matt White.
Metalwork.
1.Gun Metal. 2.Dark Tone Ink. 3.Gun Metal. 4.Plate Mail Metal. 1.Gun Metal. 2.Dark Tone Ink. 3.Gun Metal. 4.Plate Mail Metal.
The Black Bits.
1.Matt Black plus Skeleton Bone 2.plus Skeleton Bone 3.plus more Skeleton Bone 4.plus more Skeleton Bone 5.plus Matt White. 1.Matt Black plus Skeleton Bone 2.plus Skeleton Bone 3.plus more Skeleton Bone 4.plus more Skeleton Bone 5.plus Matt White. 1.Matt Black plus Skeleton Bone 2.plus Skeleton Bone 3.plus more Skeleton Bone 4.plus more Skeleton Bone 5.plus Matt White. 1.Matt Black plus Skeleton Bone 2.plus Skeleton Bone 3.plus more Skeleton Bone 4.plus more Skeleton Bone 5.plus Matt White.

VARNISH

Is the same as for the Elf Infantry LINK.

BASING

The bases are 25mm x 50mm plastic. I used superglue to stick the models in place.  When positioning the models I made sure they ranked up okay with each other. I then filled in between the models bases and square base with household filler and then left that overnight
to go hard. I then glued on some sharp sand with PVA glue. When the sand was dried hard I painted the whole base with 1. Leather Brown. 2. I then dry-brushed on Desert Yellow. 3. then I dry-brushed on lightly, Skeleton Bone. I then added some flora. Lots of different Gamers Grass flock tufts and then Gale force nine: Meadow Blend Flock.
I then filled in between the models bases and square base with household filler and then left that overnight to go hard. I then glued on some sharp sand with PVA glue. The bases are 25mm x 50mm plastic. I used superglue to stick the models in place, blowing over them to prevent the glue whitening off on the models.  When positioning the models I made sure they ranked up okay with each other.
I then glued on some sharp sand with PVA glue.
1. I painted the whole base with 1. Leather Brown.
Basing Basing.
2. I then dry-brushed on Desert Yellow.
3. then I dry-brushed on lightly, Skeleton Bone
Basing. Basing.
I then added some flora. Lots of different Gamers Grass flock tufts and then Gale force nine: Meadow Blend Flock.
Painting Elf Cavalry. Painting Elf Cavalry. Painting Elf Cavalry. Painting Elf Cavalry.

THE FINISHED ELVES

Painting Elf Cavalry. Painting Elf Cavalry. Painting Elf Cavalry. Painting Elf Cavalry. Painting Elf Cavalry. Painting Elf Cavalry.